Decisions and Updates December 2022

Happy New Year humans!

Honestly, haven't done much this entire month and to be fair, I almost gave up on development and coding altogether for a while.

It has nothing to do with getting overwhelmed but for once I just forgot the whole reason I wrote code in the first place. I started comparing myself
to not be enough for whatever I was doing and not being useful to anyone and this was my mental state for a week or so.

This isn't fun when you start getting impressed by everything that others have built but then you see whatever you've built isn't as impressive.

The reset for all of this was basically me remembering I had to update one of my packages to implement something that was to be done a while back
and just started working on it and while doing it I forgot about all the inadequate work I've done.

Partly because most of that package deals with color conversions and maths so I had no time to think about whether I was useless or useful, I was too
busy getting the functionality to work.

So, here's the decisions and updates for the past month.


Worked on updates for the L*a*b* color variants and XYZ color variants. The base implementations are done but the documentation is still something
I need to update for it, so it's on the next tag on npm right now.


A simple typescript based website, that can simply list the exported types and functions from a node package.

This was built for @barelyhuman/tocolor since I am writing stuff in typescript, I wanted to reuse the exported types data.

Example API Reference for @barelyhuman/tocolor

This isn't open source right now, cause it's not up to the MVP stage yet and I'm still working on it. It cannot handle relative exports and everything
yet and I still have to add all of that but this is something that's usable for most tiny libraries that export all types in one file.

Other minor stuff that I need to complete now is the libraries that I normally contribute to, which were also pushed back due to the aforementioned